Originally shared by Oliver Granger (watergoesred)
Game rules for poisons always miss one fundamental element. They all discuss poison effect and duration. But duration is one of many poison triggers. Here are my random tables for determining poison triggers.
For example, when the poisoned crossbow quill stabs in your back, you don’t feel poisoned, just sore. The paralysis (the poison’s effect) is only triggered when you are immersed (A5) in water (B2.1). Better stay out of that boat till you get the antidote!
POISON TRIGGERS
A:Exposure to trigger
1 Inhale or smell
2 Eat, drink or taste
3 Contact or touch
4 Feel or experience
5 Immersion
6 See or hear
B:Trigger categories
1 Energy
2 Liquid
3 Gas
4 Solid
5 Thing
6 Motion
7 Emotion
8 Intention
9 Duration
10 Pick one and roll again
B1:Energy
1 Sound
2 Vibration
3 Electricity
4 Heat
5 Cold
6 Light
7 Darkness
8 Magic
B2:Liquid
1 Fresh water
2 Salt water
3 Oil
4 Sweat
5 Blood
6 Wine
7 Rain
8 River
B3:Gas
1 Breath
2 Flammable
3 Wind
4 Stagnant
5 Smoke
6 Steam
7 Bubbles
8 Fog
B4:Solid
1 Salt
2 Sand
3 Food
4 Meat
5 Plant
6 Metal
7 Earth
8 Fabric
B5:Thing
1 Shape
2 Colour
3 Symbol
4 People
5 Animal
6 Weapon
7 God
8 Fire
B6:Motion
1 Falling
2 Sleeping
3 Walking
4 Running
5 Climbing
6 Swimming
7 Talking
8 Shouting
9 Reading
10 Sitting
B7:Emotion
1 Hope
2 Fear
3 Pain
4 Anger
5 Greed
6 Pride
7 Lust
8 Envy
B8:Intention
1 To keep
2 To give
3 To attack
4 To flee
5 To hide
6 To love
7 To negotiate
8 To wait
B9:Duration
1 Instantaneous
2 Cumulative
3 Delayed
4 Permanent