What are the community’s thoughts on when a fighter choose fists and reach/close for range? Have any of you personally had a fighter do this? If so how did the player describe how their weapon functioned?
What are the community’s thoughts on when a fighter choose fists and reach/close for range?
What are the community’s thoughts on when a fighter choose fists and reach/close for range?
Never happened. At first glance it seems not a very “follow the fiction” choice. There may be several cool explanation for it, expecially if the group agreed on a high fantasy game. I’d personally go with some manga-style impossible martial art style that projects kinetic force far away or something like that…
[edited: the last part was redundant with what you said]
The blade could be made of an incorporeal material, so it could hit at any of those lengths. Or, maybe the spirits within the blade guide it to such an extent that it feels weightless and easy to maneuver.
the point is: the weapon of choice’d be fists (with reach/close range)!
You kidding me? All the time. HADOUKEN!
“The overbalanced lurches and sways of my Drunken Fist style give me a deceptively long reach.”
“The mystic runes tattooed onto my hands flare as I punch the ground, sending a shockwave rippling through the earth to smash into my enemy.”
“I flip a broken piece of paving stone into the air with my foot and then send it flying at him with a sudden kick.”
“FLYING TACKLE!”
The cool thing is that each of the possible explanations comes with a different set of fictional assumptions and limitations.
Adam Koebel and Jeff Johnston have the right of it. Ask your fighter how they achieve the awesome feat of hitting things at a distance with their mighty fists.
Also: “My giant metal fist shoots off my arm and smashes it in the face, then the metal chain retracts my fist back with a loud CLANK. It’s Beautiful. Life is beautiful.”
Oops. Ya. Sorry.
“I am actually gripping my disembodied, petrified right forearm in my left hand.”
I am a big advocate of that combo. My favorite explanation is “runes that allow me to punch through spacetime.”
“For success, it is essential for you to have thunderball fists!”
“I can have such a thing?”
“Yes! Thunderball fists!”
Thank you all for opening my eyes on what could be done with the Fighter !
Pifft! Range was never a problem for Zhang He!
I think it would depend on the style they want to portray, for me someone with Reach/Fists might just be able to leap in and out of fray quickly.
my dream has always been to play a fighter with a giant demonic gauntlet attached to his left hand which has retractable wolverine claws, only those claws can extend for like 10 feet.
You get to be Dhalsim.
Options I have seen, magical fists that are controlled by complex ninja hand maneuvers, gestures that cause skeletal fists to uppercut from the ground in front of the enemy, and shadow double that launches an attack, damage to the shadow flows back to the character. And perhaps the most epic I have seen, fighter who snapped his fingers and the speed and force of it acted like the pistol shrimps attack.
Link to pistol shrimp
http://mobile.omg-facts.com/Animals/Pistol-Shrimp-Can-Vaporize-Water-With-It/53348
How about a fighter with low-level psychic powers that allows him to take control, albeit briefly, of an opponent’s body?
The fighter could rename “Signature Weapon” to “Why are you hitting yourself?”