I’m very new to Dungeon World but having a blast so far playing it. What I’m coming to you all for is help in picking or perhaps designing a class for my character. We’re playing in an unusual pseudo-modern homegrown setting and none of the default book classes work well for my concept. I’d love to find a third party class that fits well, or pointing to good resources for designing one’s own class.
Here’s the quick overview of the character: He’s a modern-day human surrounded by elf-like non-tech-using culture. He’s an inventor/engineer/technician that scavenges what modern tech is left in this world to create makeshift tools/gadgets/whatever for any situation. I REALLY like the adventurer’s kit mechanic and thought it would be cool to have a core class mechanic that is similar in its “always have the right tool for the situation” feeling.
Does anyone know of any classes out there that would at least be a good starting place for designing this class? Thanks!