Tonight at 8pm PDT will be the fourth session of my group’s Dungeon World campaign, which we are livestreaming on…
Tonight at 8pm PDT will be the fourth session of my group’s Dungeon World campaign, which we are livestreaming on Twitch.
We’ve been livestreaming our tabletop RPG games for 3.5 years now. We recently started a brand new campaign which spans two weekly games using two different roleplaying systems and a different cast of players and characters.
If watching other people tell stories and roll dice is your idea of a fun Wednesday night, feel free to stop in and say hi!
I’m very new to Dungeon World but having a blast so far playing it.
I’m very new to Dungeon World but having a blast so far playing it. What I’m coming to you all for is help in picking or perhaps designing a class for my character. We’re playing in an unusual pseudo-modern homegrown setting and none of the default book classes work well for my concept. I’d love to find a third party class that fits well, or pointing to good resources for designing one’s own class.
Here’s the quick overview of the character: He’s a modern-day human surrounded by elf-like non-tech-using culture. He’s an inventor/engineer/technician that scavenges what modern tech is left in this world to create makeshift tools/gadgets/whatever for any situation. I REALLY like the adventurer’s kit mechanic and thought it would be cool to have a core class mechanic that is similar in its “always have the right tool for the situation” feeling.
Does anyone know of any classes out there that would at least be a good starting place for designing this class? Thanks!