#DruidWeek How about some new Lands to hail from? I saw Lizardman Druids in the Dungeon World Guide have access to The Fetid Swamps. And more so, what creatures then come from these new lands to change into?
Some ideas I’ve been knocking around are;
The Blighted Fields
The Iron Forges
The Floating Citadels
27 thoughts on “#DruidWeek How about some new Lands to hail from?”
Just a reminder, the current lands are;
The Great Forests
The Whispering Plains
The Vast Desert
The River Delta
The Sapphire Islands
The Open Sea
The Towering Mountain
The Arctic Circle
The Blasted Wasteland
The Venemous Bush(lands)
The Encroaching Jungle!
Monkey, Jaguar, Cayman, Pangolin!
You forgot “The Stinking Mire” in the current land list. Which…. kind of works pretty well for “fetid swamps”, really?
Interestingly enough, my character sheets don’t have the Stinking Mire on them.. I copy and pasted from there. Looks like I need an updated character sheet xD
Yeah I noticed a few changes on the Druid sheets specifically. Weather Weaver is called something else on earlier sheets, too.
Things i have mentioned in the Geomancer
The Jungle of Rain, The Spiral of the Clouds,
The Mushroom Kingdom, The Fields of Gold
The Sprawling Underworld?
And for urban druid types:
The City Sewers
The Deserted Back Alleys
The Cities of Civilisation. Anything else is too specific i think.
I recall in back when we were talking about Madness supplements somebody suggested “The Crushing Depths” and “The Starry Void” or something along those lines?
“The Depths of the Earth” is a druid domain on my sheet, not sure how many variations on the Druid sheet are floating around.
The Blasted Lands (volcanoes, geothermal vents & pools)
The Cracked Earth (Canyons, crags, etc)
The Land Before Time (dinosaurs and other prehistoric animals)
Dinosaurs are extinct in your dungeon world?
The corrupted lands
The infernal hellscape
The heavenly planes
The ever hungry realms of unlife
The secret realm of magic
The place time forgot
The elvish,orc, dwarf, xxx lands
Tim Franzke not necessarily, but this encourages it, rather than it being a “I don’t know if I can” sort of thing. Also, Eberron halfling druids!
The Bleak Caves of the Moon
Well these I see as a problem simply becasue the inhabitants of some of these lands are inherently magical (or celestial or infernal or etc…) and I’m not very clear on the rules regarding shapeshifting into magical creatures.
These lands would give me pause and a PC would have to explain how they Druid of Hell or The Lich Lands pretty convincingly.
In general I don’t associate Druids with extra planar realms, except maybe Arcadia/Faelands.
I think a lot of it would be typically talking over with your GM. And for a lot of forms still natural animals but with an element to them.
Life finds a way everywhere
These suggestions got me thinking and I created one for “The Urban Filth”
Here is my post on it: https://plus.google.com/u/0/112812225356902612839/posts/TNmqVDrg6yU
Filth? Autocorrect fail maybe? 😉
Nope, “Filth” as in garbage, is intended. Whate else is the natural state of the urban environment?
The Sky Islands
The Sandy Littoral
and jokingly, The Monster Island(s).
Oh, right Michael Brewer . I see what you mean now that I’ve actually read your CC…
The Wandering Archipelagos (but that’s really a reference 😉
The Rolling Hills
The Ruins Reclaimed
Comments are closed.