I’ve been playing a bit of Dungeon World and I’m interested in damage dice. Specifically, what do they add to the game? In AW, there’s just a harm number and it’s modified with +/- mods and the harm move, but no damage roll. What’s better about doing it the way DW does it?
The answer that I’ve come up with is, basically, nothing. Or rather, the link to D&D may have value (familiarity, sentimentality, kitch or whatever) for some people, but not me, and I’m not seeing anything else. So, I’m hoping there’s something cool about it that I haven’t noticed or thought of yet.
What is it?