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  1. Clockwork Fairy

    They live in clocks, constructs, and devices, normally keeping them running smoothly, but sometimes the fairy gets bored and uses it’s magic to make the device run amok!

    Instinct: cause mischief, fix machines

    -Fix a machine

    -Make a machine run amok

    -Annoying sting

    -Grant a wish for it’s freedom

    -Make a wish backfire

    D4 damage, 3 HP

    When you capture a Clockwork Fairy and trade it’s freedom for a wish, roll+Cha. *On a 10+, you get something or it charms you. *On a 7-9 you recieve the gift or charm, but the Fairy swears it’s revenge.

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