Has your Wizard expressed a lack of options or potency?

Has your Wizard expressed a lack of options or potency?

Has your Wizard expressed a lack of options or potency? Has he offered you suggestions for rules modifications? One of mine has. Please read, contemplate, and offer feedback if the mood strikes.

Problem: Can’t prepare many spells, and non-cantrips never get easier.

Solution [a]: Prep limit of level +1 replaced by mana points equal to 2xLevel+INT. Spend points per level of spell you wish to cast, and get them back from rests or similar. (gives more options on the menu, but fewer castings of the expensive ones)

Solution [b]: Prep limit as normal, but rising cantrip threshold (gives more freebies as you level, so a level 2 spell is a cantrip to a level 7 wizard, etc)

Appendix: Either of these options could include being allowed to cast beyond your level at a higher risk.

UPDATE: Defend is also fixed.

UPDATE: Defend is also fixed.

UPDATE: Defend is also fixed.

https://drive.google.com/file/d/0B4a61fn5HcLQbnJ3bzV0SThRWVE/view?usp=sharing

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Okay, so I impulsively batch-processed Stefan Grambart ‘s awesome sheets to make them a bit darker, for those of us struggling with the print legibility of the grey text.

I did it in photoshop, and the file ended up ~20mB larger despite me having removed three pages and I’m sorry. Bookmarks are probably also a mess. This is what happens when amateurs go vigilante.

NB: Also corrected a typo in Defy Danger+Cha, and took the liberty of moving the “touch” tag into the body of the Immolator move because that seemed the fastest fix.

Forgive me if it’s been answered before, but what is different about the Kid-Friendly PDF of Freebooters?

Forgive me if it’s been answered before, but what is different about the Kid-Friendly PDF of Freebooters?

Forgive me if it’s been answered before, but what is different about the Kid-Friendly PDF of Freebooters?

Watching Tale of Tales got my wife and I talking about DW fairytale adventures, so I’m about to start building…

Watching Tale of Tales got my wife and I talking about DW fairytale adventures, so I’m about to start building…

Watching Tale of Tales got my wife and I talking about DW fairytale adventures, so I’m about to start building random tables of traditional fairytale elements, like transformation, polar good and evil characters, wealthy and poor, things happening in threes, etc. I just need to do some research (aking to Gaiman’s Instructions) and maybe take cues from Rory’s Story Cubes: Enchanted set.

Watching Adam Koebel ‘s latest Roll20 session (specifically character creation) put an idea in my head.

Watching Adam Koebel ‘s latest Roll20 session (specifically character creation) put an idea in my head.

Watching Adam Koebel ‘s latest Roll20 session (specifically character creation) put an idea in my head.

I’ve been really enjoying my campaigns and one-shots which start in medias res , avoiding the Meet in Tavern trope, but when Adam said “We have a Dwarf, a Halfling and a Human” I couldn’t help but want to start a game in a twist on the old “Three Disparate People walk into a Bar” joke setup:

1: Go through character creation as normal, maybe skip bonds for the moment.

2. Announce “An [A], a [B] and a [C] walk into a tavern…” , for whatever values you have in race/class/alignment. Ham it up.

3: You’re recounting old stories of things you did together in the past. What big adventure did you barely survive? (Maybe use this to generate at least one bond each)

4. What has happened recently to dredge up all that old unpleasantness, and bring you back together in a pub so close to where it all happened, even though you swore you’d never return? (this could help generate another bond, and starts setting up the adventure)

5. Why is it so much worse this time, in different ways for each of you?

6. Finish your drinks, steel your resolve, and head out to face the threat…

I love the final PDFs, but I was sad that PW doesn’t seem to have cover art – anyone else have that problem?

I love the final PDFs, but I was sad that PW doesn’t seem to have cover art – anyone else have that problem?

I love the final PDFs, but I was sad that PW doesn’t seem to have cover art – anyone else have that problem?

Thought for the day:

Thought for the day:

Thought for the day:

In my own games, in some posts here, and even in Perilous Almanacs, I have seen various forms of the “When [x] judges you, roll+[y]” move.

I’ve used CHA before, as if it were a test of the person’s character, and Jason Lutes uses WIS to be judged by a mountain/spirit/concept.

Have you ever done such a thing? Which MOD did you use, and why?

Damned if I can find it, but does anyone remember a playbook/cc which read like it was inspired by Shadow of Mordor?

Damned if I can find it, but does anyone remember a playbook/cc which read like it was inspired by Shadow of Mordor?

Damned if I can find it, but does anyone remember a playbook/cc which read like it was inspired by Shadow of Mordor? I made an appreciative comment on the thread but was cryptic so I think I foiled the googles.

One of my wizard players informed me that the fungal blooms which process waste in the sewers are a sentient…

One of my wizard players informed me that the fungal blooms which process waste in the sewers are a sentient…

One of my wizard players informed me that the fungal blooms which process waste in the sewers are a sentient telepathic network spanning the city. Here’s my first pass at a custom move in case he wants to talk to them. The unwelcome truth he may discover is that they are mobile and some of them have an aggressive disease…

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When you open your mind to the fungal sprawl, roll+INT.

*On a 10+, the closest bloom considers you an ally, granting you either an audience or protection, your choice.

*On a 7-9, the same offer, but its brethren are not so sure. They are on their way to inspect you personally.

*On a 6, this bloom mistrusts you and immediately summons nearby help to restrain you, or worse. You are deemed unworthy of their secrets.