I’m pretty close to pulling the trigger on a forum hosting account so we can keep this community alive after the…

I’m pretty close to pulling the trigger on a forum hosting account so we can keep this community alive after the…

I’m pretty close to pulling the trigger on a forum hosting account so we can keep this community alive after the shutdown of G+. I help run a massive forum at my day job so I’ve got some experience.

I feel like we’d have room for more than L&B content. Maybe other fantasy-themed PbtA communities would like to join in. Maybe I should aim for Dungeon World in general? Bigger? Any thoughts on this?

here was some talk recently about Settlements and Resources. I’ve compiled this list which you may use as you please:

here was some talk recently about Settlements and Resources. I’ve compiled this list which you may use as you please:

here was some talk recently about Settlements and Resources. I’ve compiled this list which you may use as you please:

1–2: Amber

3–4: Baskets

5–6: Beads

7–8: Beer

9–10: Books

11–12: Carpets

13–14: Clay

15–16: Coal

17–18: Dairy

19–20: Dates

21–22: Drugs

23–24: Dyes

25–26: Fish

27–28: Flax

29–30: Fruit

31–32: Fur

33–34: Geese

35–36: Gems

37–38: Glass

39–40: Grain

41–42: Hemp

43–44: Hides

45–46: Honey

47–48: Horses

49–50: Incense

51–52: Ivory

53–54: Lead

55–56: Leather

57–58: Linen

59–60: Livestock

61–62: Metal

63–64: Metal, Precious

65–66: Nuts

67–68: Olive Oil

69–70: Pearls

71–72: Pottery

73–74: Salt

75–76: Ships

77–78: Silk

79–80: Slaves

81–82: Spice

83–84: Stone

85–86: Sulphur

87–88: Tar

89–90: Texties

91–92: Weapons

93–94: Wild Animals

95–96: Wine

97–98: Wood

99–100: Wool

Anyone keen to try a D12 game of “Advanced Freebooters”?

Anyone keen to try a D12 game of “Advanced Freebooters”?

Anyone keen to try a D12 game of “Advanced Freebooters”? I was thinking we could use Hangouts or play by post or whatever. I have some ideas that need fleshing out/testing. I’m GMT -5.

We’re in our third campaign of “Advanced FotF” and we decided to set it in the same world as the first.

We’re in our third campaign of “Advanced FotF” and we decided to set it in the same world as the first.

We’re in our third campaign of “Advanced FotF” and we decided to set it in the same world as the first. Some of you may remember posted updates about our (real) year-long slog against “The Cultists of the Blight Dragon”. Here’s the developing map for “Against the Corruptor”, which has involved much less overland travel but no less fun or adventure! The players this round are playtesting books for The Druid, The Ranger, The Paladin, and a “1E” Mage.

I love the Perilous Wilds Survival Kit.My campaigns are GM-less, but we still use it for GM-style Record Keeping…

I love the Perilous Wilds Survival Kit.My campaigns are GM-less, but we still use it for GM-style Record Keeping…

I love the Perilous Wilds Survival Kit.My campaigns are GM-less, but we still use it for GM-style Record Keeping sheets. That said, I found that the “Follower” sheet was being passed around an awful lot, so… In the style of the Maezar FotF sheets, I decided to create a letter-sized record that players could use to keep track of their own followers.

I present the PLAYER FOLLOWERS RECORD.

The one field that may seem unfamiliar to you is “Faithful” (Y/N). In our games, the number of followers that a character have is “1 or CHA, whichever is higher”. A follower who is FAITHFUL does not count against this total. Examples include the Animal Companion of a Ranger or the Familiar of a Mage. (Characters without sufficient Charisma may retain additional followers by adding an extra cost, “WAGES”, which designates these followers as “HIRELINGS”.)

Here’s a download link for the PDF:

https://www.dropbox.com/s/vnjn48cz96h4u26/player-followers-record.pdf?dl=0

We’ve been using 1E monsters in the game we call “Advanced Freebooters”.

We’ve been using 1E monsters in the game we call “Advanced Freebooters”.

We’ve been using 1E monsters in the game we call “Advanced Freebooters”.

The extra HP that characters earn as they level up makes it feel fair and fun to give the monsters some number of d8 Hit Dice, plus damage rolls on multiple dice (count armor against each attack).

We’re also converting armor class to armor which gives some monsters a LOT of armor, but with high level FotF character levels, it’s really been working out.

It does make the game more crunchy, but crunch can be very near and dear to us old school gamers.

My vision is to create a new “Manual of Monsters” also detailing instinct and special moves for our 1E favorites.

I’ve been tweaking “Lead the Retreat” for some time.

I’ve been tweaking “Lead the Retreat” for some time.

I’ve been tweaking “Lead the Retreat” for some time. With help from Jeremy Strandberg and Daniel Fowler I think I’ve got something that really works for our game of “Advanced FotF” aka “d12 World”. I present, “Run Away!”