#DungeonWorld #Kazarak #Plundergrounds

#DungeonWorld #Kazarak #Plundergrounds

Originally shared by Jim Jones

#DungeonWorld #Kazarak #Plundergrounds

This is the final version of my Escaping Kazarak Encounter Checklist.

In play it worked really well and took the party about an hour and fifteen minutes to blast, rapid fire, through nine of the total eleven encounters due to the luck, or lack thereof, of their dice rolls.

I am glad that I went this route for the cataclysmic final battle between the dwarf titan and the Eyrok demon because the players were more invested in the outcome. This may be due to the fact that they are mostly in their earlier teens and preteen years.

Again, I was going for the idea that the battle between the titan and the demon was raging all over the gigantic underground city of Kazarak, destroying the path that they had used to enter the city. This checklist gave me a chance to switch focus between the battle raging around them and the current encounters that they were stumbling upon as they tried to make their escape.

I am working on a full session report (the outline and my basic notes are finished) and will post it to my website, and link it here, when I complete it.

Title

Title

Hey, Tavern,

I am working on this encounter checklist for an upcoming game where I am running +Ray Otus ‘ #Kazarak from his #Plundergrounds zine.

Just based on the titles, do you think these encounters come up on the right rolls in a 2d6 distribution?

Thanks!

Originally shared by Jim Jones

Filling out the Encounters in the Escaping Kazarak Encounter Checklist

I finished out the list of encounters in my check list and now I am putting in the details, monster stat blocks and custom moves as necessary.

Here’s my current list and the rolls that will evoke them:

2 ▶ Gelatinous Cube Street Cleaner

3 ▶ Cargo Hauler Coaster

4 ▶ Sinkhole!

5 ▶ Rust Monster Stampede

6 ▶ Star Bears to the Rescue

7 ▶ Tidal Wave of Mice

8 ▶ Derro Deserters

9 ▶ Constructs Run Amok

10 ▶ Spectral Funeral Procession

11 ▶ Web of Woe

12 ▶ Waterfall of Treasure

I’m not sure they are in the right place (occur on the right random roll, given a 2d6 distribution). I welcome any suggestions.