When a player rolls a miss, I often direct the bad stuff at another player.

When a player rolls a miss, I often direct the bad stuff at another player.

When a player rolls a miss, I often direct the bad stuff at another player. I do this for several reasons, but there’s two primary ones.

The first reason is that I want to be a fan of the characters. I want to make the character look competent and capable, and as such I often externalize the effects on a miss, by making the bad stuff come from a source the player haven’t got control over. For example, last game I made a Mountain Giant wake up as they needed to sneak past him.

The second reason is to change spotlight. If one character rolls a miss after a short series of rolls, and another player is so far relatively unharmed, then I sometime put that player in a spot to give them a piece of the action.

I usually make softer moves when doing so, even though I could make a hard move. I just find fictional positioning more interesting than damage most of the time. For example, I think having the fighter caught in the Mountain Giant’s fist is a lot more fun than having the giant step on them.

I’m just wondering if other people do this as well. What is your take on it?

Tonight we had the fourth session, Eric Nieudan, Bastien Wauthoz and I.

Tonight we had the fourth session, Eric Nieudan, Bastien Wauthoz and I.

Tonight we had the fourth session, Eric Nieudan, Bastien Wauthoz and I.

They held a party, got stupid drunk, got a quest to slay a werewolf bandit and went out and killed a mountain giant instead. Then they dragged a goat off to a dwarven stronghold.

Meeting up without prep just takes you weird places.

I’m sharing this here because I want to know if other people has the same experience as me.

I’m sharing this here because I want to know if other people has the same experience as me.

I’m sharing this here because I want to know if other people has the same experience as me.

Dungeon World opened up a new way of gaming to me, one that I vastly prefer to what I was used to.

The inclusiveness and the assumption of equal participation is something many other, more traditional games leave out, and often they assume the exact opposite; that it’s “the GM’s game”, that the players are just along for the ride.

I just felt that I needed to share this here, and see if other people has similar experiences.

http://wp.me/p2YBsP-f1

Has anyone tried to play this game with a large group?

Has anyone tried to play this game with a large group?

Has anyone tried to play this game with a large group? (6+ players + GM) I feel it lends itself very well to that, since the game generally plays pretty fast, and the party can split up because of that.

I created a new compendium class, this time about oaths.

I created a new compendium class, this time about oaths.

I created a new compendium class, this time about oaths. It is based around a conversation I had with a friend years ago, when we wanted to make an RPG.

It never took off though, we only had a rough outline of the setting, but it was never written down.

The compendium class can be found here: http://partialsuccess.wordpress.com/2013/06/08/words-of-power/

So, what do you think?

Quick question; if a fighter wields a Close signature weapon, and wields a longsword in his other hand, does he get…

Quick question; if a fighter wields a Close signature weapon, and wields a longsword in his other hand, does he get…

Quick question; if a fighter wields a Close signature weapon, and wields a longsword in his other hand, does he get the +1 damage bonus from the longsword?

Hi folks.

Hi folks.

Hi folks. I have decided to make a custom content post six days a week, partly to train my improv skills. I hope you guys will have good use of the content. Today’s content is a “monster” based on yesterdays compendium class.

I’ve also decided to make the post somewhat smaller here in the Tavern, as I feel the picture links are extremely annoying in the other communities seeing the same blog updates times and times over. As such, I will refrain from the “LARGE POST ABOUT MY BLOG UPDATE”, and instead just post it as text with a normal link, so it’ll fill up less of the stream.

Link to post: http://partialsuccess.wordpress.com/2013/06/07/disciples-of-the-sapphire-tower/

Enjoy!

So I decided to slay the beast of time by making a compendium class.

So I decided to slay the beast of time by making a compendium class.

So I decided to slay the beast of time by making a compendium class. It is a “mystical warrior” style CC, based loosely around the “Athame Warrior” from Arcana Evolved.

Link: http://partialsuccess.wordpress.com/2013/06/06/a-mystical-warrior-approaches/