I’m putting together a doc that will take you step-by-step through setting up a DCC RPG style Funnel within the…

I’m putting together a doc that will take you step-by-step through setting up a DCC RPG style Funnel within the…

I’m putting together a doc that will take you step-by-step through setting up a DCC RPG style Funnel within the Dungeon World rules, including a new Villager class. I have simple rules for generating a Funnel on the fly, but I’m also including a list of suggested published adventures for GMs to use. I already solicited opinions from the DCC community, and now I’m asking Tavern patrons (you) for suggestions for good published 0-level adventures (in print, pdf, or free online). They can be for DCC, DW, or any other system, as long as you think it would make a good Funnel.

Here’s what I have so far:

Funnel runs written for Dungeon World:

The Slave-Pit of Drazhu by Jason Morningstar

Funnel runs written for other systems:

Adrift on the Sea of Love by Gus L

B1: In Search of the Unknown by Mike Carr

Death Frost Doom by James Edward Raggi IV

Eye of the Serpent by Graeme Morris

Halls of the Minotaur by Harley Stroh

Into the Wilds by Harley Stroh

Legends are Made Not Born by Chris Doyle

The Lost Vault of Tsathzar Rho by Michael Mearls

Prison of the Hated Pretender by Gus L

Sailors on a Starless Sea by Harley Stroh

Sinister Secret of Whiterock by Harley Stroh

Tower of the Black Pearl by Harley Stroh

Tower of the Stargazer by James Edward Raggi IV

With Harley Stroh’s permission, I’m making my Dungeon World adaptation of his DCC adventure Tower of the Black Pearl…

With Harley Stroh’s permission, I’m making my Dungeon World adaptation of his DCC adventure Tower of the Black Pearl…

With Harley Stroh’s permission, I’m making my Dungeon World adaptation of his DCC adventure Tower of the Black Pearl available for download. You’ll still need the original adventure for the maps, though!

I finished adapting our Pathfinder campaign to Dungeon World, and we kicked it off last night.

I finished adapting our Pathfinder campaign to Dungeon World, and we kicked it off last night.

I finished adapting our Pathfinder campaign to Dungeon World, and we kicked it off last night.

tl;dr: ALL SYSTEMS GO

Just wrapped up a single-session game that was a blast.

Just wrapped up a single-session game that was a blast.

Just wrapped up a single-session game that was a blast. I didn’t have much time to prep, so I quickly browsed a bunch of free stuff online and went with a mashup of Dyson Logos’ “Challenge of the Frog God” and Ramsey Hong’s “Something Happened at the Temple Near Glourm” (a winner of the 2013 one-page dungeon contest), which worked great, with just a little on-the-fly re-theming of the temple to make it Frog God friendly. The party consisted of a Barbarian, Thief, Ranger, Warlock, and Bard.

High points: Really, Priscilla the Barbarian was like an endless mountain range of high points, but if I had to choose one for her and spread the love a little, I would go with:

* An aballid (I didn’t know either) lurches up Priscilla’s sword and into her mouth, and begins to drown her, but Priscillia decides to swallow it whole and rolls a 12 when she defies danger using CON to do so. There was a moment of hesitation before the player made this choice, and it became the choice that defined Priscilla’s behavior for the rest of the session, to everyone’s delight.

* The bard keeps singing songs about how great and mighty Priscilla was, giving her +1D4 damage at every opportunity, continuing to sing regardless of what was coming at her, including the Frog God’s colossal iron bludgeon (which knocks her clear across the room).

* Accosted by a victim of his pickpocketing, the thief sticks a finger coated with goldenroot into the thug’s mouth, which makes him a trusted ally in the thug’s eyes. They proceed to have a long, nostalgic conversation about growing up together on the waterfront.

* After betraying the party and attempting to turn them into sacrifices to the Frog God, the Warlock is caught and killed by the Ranger’s swamp bear companion. He rolls an 8 for his last breath, and Death offers him a bargain: forsake his patron and give up the dark arts to live, or pass through the Black Gates. He chooses the Gates.

 In other words, I heart Dungeon World. Thanks for the fun game, Sage and Adam!

So, I’m in the midst of converting PCs and monsters of our Pathfinder campaign to DW, and I come up against a…

So, I’m in the midst of converting PCs and monsters of our Pathfinder campaign to DW, and I come up against a…

So, I’m in the midst of converting PCs and monsters of our Pathfinder campaign to DW, and I come up against a question involving NPC allies in gameplay, and how they fit into DW’s gameplay.

At this point in the campaign, the PCs have founded a settlement and accumulated a secondary cast of 8-10 NPCs, several of whom regularly assist the PCs on adventures and in defending the settlement.

In DW, how do you handle competent NPCs? They seem like they’re more than hirelings. Should I write them up like DW monsters? Like full PCs? How do I make them autonomous contributors to things like fights and overcoming obstacles if I the players are rolling all the dice and the NPCs don’t have stats, per se?

Any help greatly appreciated! 

The first of several installments detailing my experience running Dungeon World (via Adventures on Dungeon Planet)…

The first of several installments detailing my experience running Dungeon World (via Adventures on Dungeon Planet)…

The first of several installments detailing my experience running Dungeon World (via Adventures on Dungeon Planet) for the first time.