While reading through games like Savage Worlds, Fate, and Dungeon World, it seems like they play well as either a…
While reading through games like Savage Worlds, Fate, and Dungeon World, it seems like they play well as either a pick up style game or one shot game. I’m sure they work well as a campaign style game, but I wonder if they work even better under campaign conditions because of that “pick up” nature. If you play these games can you tell me if that is a fair assessment?
If that is true, how can that style of play be implemented into a D&D type game? Given that as I get older, I find that I have less time and patience for prep.
Thoughts?
P.S. I’m up for anyone teaching me the finer points of any of those systems.