While reading through games like Savage Worlds, Fate, and Dungeon World, it seems like they play well as either a pick up style game or one shot game. I’m sure they work well as a campaign style game, but I wonder if they work even better under campaign conditions because of that “pick up” nature. If you play these games can you tell me if that is a fair assessment?
If that is true, how can that style of play be implemented into a D&D type game? Given that as I get older, I find that I have less time and patience for prep.
P.S. I’m up for anyone teaching me the finer points of any of those systems.