That’s it, the Italian campaign is over.

That’s it, the Italian campaign is over.

That’s it, the Italian campaign is over.

Some details:

The finished handbook will be full format, full color, rigid cover with a golden embossed title, cover art from Danny Orizio, internal art from Claudia Cangini.

It will contain Dungeon World, The Plarch Codex and the Spanish Guide.

Numbers:

– 12.367 € gathered (16.783 $)

– 397 copies sold

– 52 other “powered by the Apocalypse” manuals sold (Murderous Ghosts, Monsterhearts, Monster of the Week, Apocalypse World)

– 69 augmented reality shirts sold

– 12 new personalized monsters (most of them converted with classes moves)

Now let’s see what Lucca Comics and Games will bring for the game. I will probably run demoes without rest…

http://it.ulule.com/dungeon-world/

The campaign is coming to an end, and here you can see the almost definitive cover of the Italian edition of Dungeon…

The campaign is coming to an end, and here you can see the almost definitive cover of the Italian edition of Dungeon…

The campaign is coming to an end, and here you can see the almost definitive cover of the Italian edition of Dungeon World

http://it.ulule.com/dungeon-world/news/ultime-8-ore-22721/

A little early morning thinking.

A little early morning thinking.

A little early morning thinking.

Originally shared by Ezio Melega

Differences between D&D (any edition) and Dungeon World

http://www.tabletitans.com/comic/first-encounters-page-69

This is a strip about a D&D adventure, where the GM has coerced the group to stay and fight, feeding them possible tactics. The Bard finding a tuning fork is apparently a turning point in their fight with the monster.

How we would have played this?

D&D

Bard: “I search in my equipment for something to use”

GM: “Yes, you find it! It’s a tuning fork, then you klutz, it falls and the beast is disturbed by the sound, good work!”

Very few back and forth, nothing added we didn’t already known, the GM basically feeded his pre-tought story to the player.

It’s not possible for the player to have envisioned that scene: she don’t know anything about it, and without knowledge she hasn’t agency or the possibility to weave e credible and entertaining story. She can only wait for informations to be given to her.

DUNGEON WORLD

Bard: “I think I’ll read the situation, checking my possessions and keeping an eye for the beast reactions. I roll + WIS… 7-9, I got one question: “What here is useful to me”

GM, checking his notes: “You use a lute, so you probably have a tuning fork. That is, strong sounds disturb the beast. How do you discover it?”

Bard: My carachter can be a bit of a klutz, so I suppose that she drop the tuning fork, and a disturbing sound came out”

GM: “Very good, the beast is dazzled and angry”

This time there has been a strong back-and-forth. The GM used his own preparation, but the system let the player mantaining agency, creating new and interesting pieces of fiction: the GM didn’t need to invade the carachterization of a PC, and the player was allowed to make a colorful (yet useful) scene. In this way GM and Player collaborate to create a credible world fed by ideas coming from both.

This is the many difference between the two games.

http://www.tabletitans.com/comic/first-encounters-page-69

Well, this is it.

Well, this is it.

Well, this is it.

The Italian crowfounding campaign reached 9833 € a few moments ago, ufficialy surpassing the French one.

We can now enjoy some traditional witty reaprteé with our cousins from beyond the Alps.

I can start being a total troll and all-around jerckass and then some French will have the permission to headbutt me.

Or I can complain about the Treaty of Campoformio and someone could remind me that without Napoleon we Italian would still be an Austrian colony.

Sky is the limit.

Then we will end celebrating with our respective cheeses and wines, only to start a new fight about the natural qualities of both.

We can keep going for centuries! XD

http://it.ulule.com/dungeon-world/

Since we are at 9.274 € gfounded and we still have 6 days to go the 10.000 treshold seems pretty near.

Since we are at 9.274 € gfounded and we still have 6 days to go the 10.000 treshold seems pretty near.

Since we are at 9.274 € gfounded and we still have 6 days to go the 10.000 treshold seems pretty near.

At 10.000 the cover will be drawn by Danny Orizio, mostly known (by me, at least) for his Magic: the Gathering works.

This is a preview of what that cover will look like.

Originally shared by Narrattiva

WOW! Ieri abbiamo bruciato il primo Obiettivo aggiuntivo e siamo a un passo dai 9 000€ e dal secondo!

http://it.ulule.com/dungeon-world/

E visto che procediamo così veloci stiamo già pensando a qualche [b]nuovo Obiettivo[/b] sopra i 10 000€ mentre Dany Orizio ci ha mandato il primo draft di lavorazione della copertina.

THIEF!

THIEF!

THIEF!

Coolest thief!

Originally shared by Narrattiva

Siamo quasi a quota 7250 € !

Intanto come anteprima il bozzetto dell’illustrazione del ladro!

E a tutti i sostenitori è stato mandato via email un link per poter vedere in anteprima il manuale in formato PDF!

Grazie a tutti!

http://it.ulule.com/dungeon-world/news/anteprima-manuale-22068/