Originally shared by Dwarfare Games
And we are now live! #Dungeonworld
http://www.drivethrurpg.com/product/167319/The-Witch-Doctor–A-Dungeon-World-Playbook?site=dtrpg
And we are now live! #Dungeonworld
Originally shared by Dwarfare Games
And we are now live! #Dungeonworld
http://www.drivethrurpg.com/product/167319/The-Witch-Doctor–A-Dungeon-World-Playbook?site=dtrpg
I’ve tried to make a playbook for my #DungeonWorld #Mystara campaign.
I’ve tried to make a playbook for my #DungeonWorld #Mystara campaign. It takes place in #Karameikos, and all the characters are Traladareans. They are a people who resemble our worlds Slavs. Traladareans are the native people of the land, but the ruling class are mostly Thyatians who came as traders/colonists ca 100 years ago, or came with Grand Duke Stephan Karameikos’ invasion ca 30 year ago.
Halav, Petra and Zirchev are the patron Immortals (gods) of the Traladareans.
I would very much like and appreciate your comments.
Bogatyr
Traladara is no longer a nation, but it is still a people, an idea, a battlecry. The day will come when Traladara again will be proud and free of Thyatian oppression.
You are a Traladarean, one of a proud but downtrodden people, and a champion for your clan. If this land had still been Traladara you would have been a noble. But since it is now The Grand Duchy of Karameikos, and there are by and large only Thyatians in possitions of power, you are in a delicate situation. You are a respected knight among Traladareans, but Thyatians see you at best as a poor knight errant, or perhaps more often, as a dangerous rebel, or anything in between.
Since the Marilenev upprising there are even one or two Traladarean clans who have turned coat and sided with the Thyatians.
What will you choose when you are put to the test?
Names
Bogumir, Radomirez, Vladimir, Peresvet, Nikita, Svyatoslav
Iljana, Nadja, Radmila, Svetlana
Look
Blue-eyed, Sceptical gaze, Thousand yard stare, Angry eyes
Braided hair, Red hair, Pointed helmet, Bristling beard, Shoulderlong hair.
Traditional clothes, Travelworn clothes, Once fine clothes
Athletic build, Broad shoulders, Well fed, Tall and straight.
Stats
Maximum HP is 10+Constitution
Base damage is d10
Starting Moves
You are Traladarean, so you start with this move:
My fathers uncle’s cousin twice removed
Wherever you travel in Karameikos there are someone you are related to who will take you inn and give you shelter and food. Even if there is a warrant out on you. If you stay more than two-three days, or if you bring friends with you, you will be expected to provide a service or gift in return.
You start with theese moves
My Clan, my Honor
You are born into a Traladarean clan. Before Grand Duke Stephan Karameikos came, the largest clans were the proud nobility of Traladara. Now they are reduced to landowning farmers, traders or rebels. Name your clan!
It can be one of the large clans (Radu, Torenscu, Marilenev, Sulescu, Nikelnevich, Vandevich, Moubotka, Artho), or one of the many small.
Choose two ambitions for your clan:
Freedom, Political Power, Wealth, Honor, Land, Safety and stability, Survival, Traladarean independence, Military strenght.
Choose one strategy your clan employ to achieve its ambitions:
Rebellion, Intrigue, Organized crime, Support the poor and weak, Trade, The Traladarean church, Alliance with the Thyatians, Dark magick.
When you go to, or send notice to your clan and ask for help that is in line with your clans ambitions and strategy you will recieve help, one way or another. Roll+Cha. 10+, choose 3, 7-9 choose 2. 6- The gm pick one.
– Bolster, take 3 preparation. Describe with a few words what constitutes the preparation.
– An item you need, or that they think you need.
– 3 loyal hirelings
– Information you seek
– A mission that will bring honor to you and your clan.
– The ear of a powerful person
– A visit from a bishop
– You do not owe anybody a huge favor for this help
– No one of the clan leaders view you as a threat or enemy.
By the word of Halav
When you give an NPC an order based on your position and authority, roll+Cha. On a 7+, they choose one:
– Do what you say.
– Back away cautiously, then flee.
– Attack you.
On a 10+, you also take +1 forward against them. On a miss, they do as they please and you take –1 forward against them.
You have a horse
Give it a name! Choose a base:
Discipline +1, Cunning +1, Instinct +1
Discipline +2, Cunning +1, Instinct +2
Discipline +1, Cunning +2, Instinct +2
Choose as many strengths as its Discipline:
Fast, Tireless, Calm, Adaptable, Keen Senses, Quick Reflexes, Huge, Quiet, Beautiful.
The horse is trained to be riden into combat against regular foes (humanoids and riders). Choose as many additional trainings as its Cunning:
– It is not easily starteled
– It doesn’t fear fire
– It can fight monsters
– It can be guided by riders knees (lets you have both your hands free)
– It can jump high obstacles
– It understands simple commands,
– It can attack on its own
– It lays down on command
– It can keep watch
– It can walk in very steep and uneven terrain.
Choose as many weaknesses as its Instinct:
Jumpy, Slow, Stubborn, Has fleas, Allways hungry, Savage, Lazy, Smells bad, Noisy, Ugly.
In addition to carrying you and your gear, the horse has 5 Load
Warhorse
When you ride your horse and you do something its is trained for
– and you charge an enemy, add its Discipline to your damage
– and you trust your horse to take you out of danger, roll+instict
– and you Discern Realities in combat, add its cunning to your roll
– and you try to be stealthy, roll+discipline.
– and someone Interferes with you, add its instict to their roll
Alignment
Good: Endanger yourself to help those weaker than you.
Lawful: Further your clans interests
Chaotic: Undermine or destroy a symbol of Thyatian oppression.
Gear
Your Max Load is strenght+11. You have your horse, chainmail (1 armor, 1 weight), Shield (1 armor, 2 weight), and Dungeon rations (5 uses, 1 weight)
Choose one:
– Horselance (reach, close +1 damage on horse, 2 weight) and Mace (close, 1 weight)
– Longsword (close, +1 damage, 2 weight)
Choose one:
– Adventuring gear (5 uses, 1 weight) and Bandages (0 weight)
– 2 Healing potions (0 weight)
Bonds
_______ is of the __________ clan which betrayed my clan in the Marilenev uprising. Do they too have traitors blood in their veins?
_______ is my cousin, we must band together and achieve honor for our clan and name.
_______ have Thyatian sympathies, I must watch them carefully.
_______ have stood with/by me against Thyatian oppression, I trust them with my life.
Advanced moves
Forward!
When you lead the charge into combat with Traladareans by your side, those that follow you take +1 forward.
The Wisdom of Zirchev
When you Spout Lore about Traladarean matters take +1 forward if you act on the information.
The Protection of Petra
You ignore the clumsy tag on armor you wear.
This was your Fathers Lightsaber
One of the elders of your clan honors you by giving you a highly tressured family heirloom. Describe it! The heirloom has magic inn it. Choose a cleric spell, (max level 5). When you hold the heirloom and say a prayer to your ancestors and the three patron Immortals of the Traladareans, the spell is cast. You cannot cast the spell again until you have Made Camp.
The Last Charge of the Light Brigade
When you charge into battle on your horse with a good distance to get up to speed, add the following to your Hack & Slash: +2 damage, 1 piercing, forcefull, reload.
Petra’s Eyes
When you Discern Realities add ”Is there any unclean magic invoked by mortal men present here?”
A Bogatyr’s Best Friend
Choose a new training for your horse.
Halav’s Strenght
When you fight for a just cause, against evil and oppression, you deal +1d4 damage.
Halav’s Courage
When another players character is in danger and asks you to help or defend them, and you do it while endangering yourself, you mark experience.
For Halav, for Traladara, for my Clan!
When you enter battle screaming a battlecry (say it aloud) to incite your allies, roll+Cha. On a 10+, everyone following you gets +1 Hold when they Defend and +1 ongoing to Defend while the battle lasts. 7-9 Everyone following you gets +1 Hold when they Defend.
6-10 level moves
Ever Forward
Replaces: Forward!
When you lead the charge into combat with Traladareans by your side, those that follow you take +1 forward and +2 armor forward.
Return of the Light Brigade
Replaces: The Last Charge of the Light Brigade
When you charge into battle on your horse with a good distance to get up to speed, add the following to your Hack & Slash: +2 damage, 2 piercing, +2 armor, forcefull, reload.
There are some who call me…
Your deeds and actions have given you a reputation. You have gained a byname, such as ”The Fair”, ”Bloodaxe”, ”The Brave”, ”The Red”. Ask your fellow players to give your Bogatyr a byname. When you use your byname to recruit Traladarean Hirelings take +1 to Recruit Hirelings and Order Hirelings. The Hirelings have +1 loyalty. You also get Outstanding Warrants, that happens now, not when you return to the area. Take –1 to Outstanding Warrants.
Halav’s Terrible Strength
Replaces: Halav’s Strenght
When you fight for a just cause, against evil and oppression, you deal +1d8 damage.
Thou shalt not suffer a witch to live
When you are subject to unclean magic wielded by foul soecerors or witches, that try to affect your mind or your feelings, you may choose to take 1d6 damage (ignores armor), and ignore the filthy magic. Take +1 forward to fight the sorceror or witch.
My Kingdom for a Horse
When you are with your horse and you have to roll Last Breath, you can choose to roll for your horse instead. On a 10+, the horse lives still. Anything else it is dead, an heroic and worthy death, but still dead.
To Me, Brothers and Sisters!
Replaces For Halav, for Traladara, for my Clan! This move is like the one it replaces, in addition: allies who must roll Last Breath in your presence this battle take +1.
Swear by Halav
When you talk with someone, and you think they’re lying, and you say: ”Swear by Halav that it is true!”, and they do it, they can not lie.
Halav’s Test
When you enter battle and see an enemy you want to defeat, roll+Cha. On a hit you and your enemy are in a duel. On a 10+, you do +1d4 damage aginst your enemy. On a miss all opponents see you as the biggest threat that needs to be taken out.
Halav, Give Me a Sign!
When you are full of doubt and don’t know what to do, and you shout out a prayer to Halav, roll+Wis. Halav will give you a sign, it’s up to you to interpret it. On a 10+, the gm will give you a clear sign. On a 7-9 the gm will give you an ambiguous sign.
I’m still reading through #DungeonWorld as I get time here and there over lunch and in the evenings.
I’m still reading through #DungeonWorld as I get time here and there over lunch and in the evenings. I like to read a little and then think about it a lot. As I don’t get to play #RPGs very often at all, this is my primary mode of experiencing them at the moment. Which is fine.
Anyway, I was reading the Cleric class today at lunch a decided that the next time I get to play in a Dungeon World game, I am going to play a Cleric that insists on carrying spoiled rations and uses the Sanctify rote spell as an outward manifestation that his deity’s drive to save and make holy the corrupted.
There is so much fun role playing keys inside the Cleric spell list. It’s been fun just to think about what one could do with each of them.
I didn’t intend to broadcast my bromance with DW, but here it is nonetheless.
I didn’t intend to broadcast my bromance with DW, but here it is nonetheless.
Originally shared by Lex Starwalker
I begin a two-part series on using improvisation as a GM in this week’s episode of Game Master’s Journey.
#RPG #Improvisation #DnD #StarWars #TheStrangeRPG #Numenera #DungeonWorld #Podcast
Happy #tabletopday
Happy #tabletopday ! Beasties & Bygones is an irreverent fantasy #RPG #Dungeonworld & a guide to creating THEME-based South Park-y satirical adventures! http://bit.ly/BnBRPG
COMES WITH 5 3 ACT ADVENTURES. The game that gives you permission to lampoon taboo subjects!
Game Knights is our half-animated webseries about a bunch of gamers that play Beasties and Bygones. An #RPG parody of D&D. We are making this prop game real! The 1st ep is at the bottom of the KS page!
Just published my fifth #blog post of 2015.
Just published my fifth #blog post of 2015. Of course, it’s about running more Dungeon World. Can be found here: https://thechrisfong.wordpress.com/2015/04/08/the-fifth-blog-of-2015-dungeon-world-gaiden-part-2/ #DungeonWorld
https://thechrisfong.wordpress.com/2015/04/08/the-fifth-blog-of-2015-dungeon-world-gaiden-part-2
Thanks for the add.
Thanks for the add. Love Dungeon World. Was hoping for some feedback on the latest draft of my Base Class. The Jester Class is a freebie I’m giving away on the live Kickstarter for my #DungeonWorld #RPG , Beasties & Bygones. (http://bit.ly/BnBRPG)
Who here is running some #DungeonWorld at PAX East this year?
Who here is running some #DungeonWorld at PAX East this year? I have run several campaigns since I picked it up last PAX East, but I am really ready give playing it a try. Anyone have an open spot?
This weekend my group is starting a new campaign.
This weekend my group is starting a new campaign. It’ my turn to DM and I’ve convinced the players to jump into #DungeonWorld .
I’m going to start in media res and have a few ideas of where the next few adventures could go… but I still want to give the players the option to choose what the game will be like.
My plan is to show them these three images I got from googling concept art. Each one represents a different front. I’m adding some notes to each image.
A #review of I’m On A Boat by Joe Banner (adventure).
A #review of I’m On A Boat by Joe Banner (adventure).
#dungeonworld #reviews