This Saturday I will be running Dungeon World for the first time.

This Saturday I will be running Dungeon World for the first time.

This Saturday I will be running Dungeon World for the first time.  I’m running it for my old gaming group, good guys and gals all around but we only get together a few times a year these days.  

I plan on using one of the awesome Dungeon Starters found over on story-games.  We come from a background of DnD, and the only thing I worry about is getting everyone to buy into the creative agency that they are given.  Do you guys have any best practices for empowering players who are used to being spoon fed by the DM?

Curious as I have been looking around the internet for info and haven’t come across it.

Curious as I have been looking around the internet for info and haven’t come across it.

Curious as I have been looking around the internet for info and haven’t come across it… when is the softcover going to be released?

Hey everyone, if you do not know me or my company, my name is Dale McCoy and I run Jon Brazer Enterprises.

Hey everyone, if you do not know me or my company, my name is Dale McCoy and I run Jon Brazer Enterprises.

Hey everyone, if you do not know me or my company, my name is Dale McCoy and I run Jon Brazer Enterprises. I mostly do Pathfinder Compatible products but I have also done Legend and Traveller as well. I’m looking to do a Dungeon World compatible release to gauge interest. If you wouldn’t mind answering a few questions, they would help me alot. Thank you in advance.

– How much detail are you looking for in a front? (examples: block text of room descriptions vs a short description of an area, a map drawn to scale vs a simple map where exact scale is not really important, thick and heavy plot vs a vague plot allowing a GM to use the front as he/she sees fit, etc)

– Do you like new monsters? (Give me tons of new monsters, a few new monsters are cool, a few variations on existing monsters are best but not much new, no new monsters)

– Would you rather have new classes, new moves for existing classes, both or neither?

– Which of the following formats do you like for an electronic product (8-1/2″ x 11″ portrait, 6″ x 9″ portrait, 10″ tablet size [i.e. iPad, large android tablet] landscape, 7″ tablet size [i.e. iPad mini, Kindle Fire] landscape, .mobi/Kindle format, ePub format, and I don’t have a clue what any of this means)

Again, thank you,

So I’m going to run Dungeon World at a local convention in Indianapolis on Friday.

So I’m going to run Dungeon World at a local convention in Indianapolis on Friday.

So I’m going to run Dungeon World at a local convention in Indianapolis on Friday. I’m trying to decide how much to map out about the world before hand, and how much to riff off of the players creating their characters. It will be a four hour time slot, so I’m figuring about a half an hour for intros and explanations plus character creation. Which with time out for breaks and not trying to push into the next time slot would give me about three solid hours of game time. Any thoughts or experiences running at a convention that might prove useful?

(I was bored at work, and had forgotten that you could use excel to generate random numbers.

(I was bored at work, and had forgotten that you could use excel to generate random numbers.

(I was bored at work, and had forgotten that you could use excel to generate random numbers… so took the digits of pi from the calculator tool, skipped all 7-9 digits, and used that to generate 3 jobs for Dark Heart Of The Dreamer.)

THE PIE JOBS

(Found posted in Raisha’s Bakery, home to the best mincemeat pies in the Twin Parishes, if not all of Dis)

Patron: Gladsong, halfling assassin

Description: Bodyguard Nyx, the Emissary of the Emissary of Night, as she attends the Sanguine Ball in the Laudomia Parish, to discredit the reputation of a rival assassin (Vespula, an unusually intelligent hellwasp swarm) hired to kill her at that event. Forged invitations to the ball will be provided, but if formal attire is required it will come out of your pay.

Reward: 1000 coin per freebooter if Nyx survives the event, with a 500 coin bonus each if nobody discovers you have been hired to protect her.

Patron: Gjof the Ring-Giver

Description: Investigate the nature of an ominous temple in Dis’s newest territories (Just ‘consumed’ and not yet formally incorporated into any Parish)

Reward: Goodwill and karmic blessings (blessings verified and licensed by the Arcadian Parish Trade Guild).

Patron: The Keeper Of The Grey Library

Description: Travel to the plane known only in nightmares as The Red Pit, find the Tower of Woe where a diabloist of unknown name performs blasphemous and unspeakable researches into the native languages of fiends, and bring to the Grey Library any and all scrolls and books you find there.

Reward: Whatever else you find there, and as a friend to the Grey Library, supervised access to the Restricted Vault, including certain forbidden bestiaries and maps of especial interest to freebooters.

It occurs to me that a bunch of you probably don’t know that William Burroughs was in on early playtests of Dark…

It occurs to me that a bunch of you probably don’t know that William Burroughs was in on early playtests of Dark…

It occurs to me that a bunch of you probably don’t know that William Burroughs was in on early playtests of Dark Heart of the Dreamer. Here’s part of his writeup of Dis:

=====-=

In the City Market is the Meet Café. Followers of obsolete, unthinkable trades doodling in Etruscan, addicts of drugs not yet synthesized, pushers of souped-up harmine, junk reduced to pure habit offering precarious vegetable serenity, liquids to induce Latah, Tithonian longevity serums, black marketeers of World War III, excisers of telepathic sensitivity, osteopaths of the spirit, investigators of infractions denounced by bland paranoid chess players, servers of fragmentary warrants taken down in hebephrenic shorthand charging unspeakable mutilations of the spirit, bureaucrats of spectral departments, officials of unconstituted police states, a Lesbian dwarf who has perfected operation Bang-utot, the lung erection that strangles a sleeping enemy, sellers of orgone tanks and relaxing machines, brokers of exquisite dreams and memories tested on the sensitized cells of junk sickness and bartered for raw materials of the will, doctors skilled in the treatment of diseases dormant in the black dust of ruined cities, gathering virulence in the white blood of eyeless worms feeling slowly to the surface and the human host, maladies of the ocean floor and the stratosphere, maladies of the laboratory and atomic war… A place where the unknown past and the emergent future meet in a vibrating soundless hum… Larval entities waiting for a Live One…

=====

OK, so that’s actually from Naked Lunch, which was published in 1959. Still, good fodder for Dis!

I had read somewhere that Dungeon World was published under Creative Commons, but I couldn’t find that anywhere in…

I had read somewhere that Dungeon World was published under Creative Commons, but I couldn’t find that anywhere in…

I had read somewhere that Dungeon World was published under Creative Commons, but I couldn’t find that anywhere in the book. Was I incorrect in my understanding?

Just typing out loud with an idea that’s been floating around in the back of my mind for a few days.

Just typing out loud with an idea that’s been floating around in the back of my mind for a few days.

Just typing out loud with an idea that’s been floating around in the back of my mind for a few days.  

Thief Advanced Move (6-10)

By the Book

Your experience with the supernatural has slowly translated into the ability to read the magical script of wizards.  You can cast spells from scrolls as a wizard of 5 levels lower.  When you read from a scroll, roll+CHA.  On a 10+, the spell effect takes place and the scroll remains.  On a 7-9, the spell is cast but the scroll disintegrates and you choose one:

*Not being an expert, it’s easy for something to slip up.  The spell isn’t quite right. 

*While you knew what you wanted to do, and who you wanted to do it to, one or more of your companions are caught up in the effect.  

*The scroll demands more power, and sucks away 1d6 of your own life force.