Hi everyone.
Sometime ago Aleksandr Ermakov gave me a link to this discussion (http://story-games.com/forums/discussion/comment/400873#Comment_400873) and mini-hack mentioned there. I was impressed and even had a post (http://mycampaigns.blogspot.ru/2012/12/blog-post_6356.html) in my blog about it (it’s in Russian). It is very short hack (more a custom move probably) so here:
When you resist harm, the MC will tell you what injury threatens your life. Roll+number of hit points you’d like to spend. One a hit, choose options. On a 13+, all of them. On a 10+, choose 2. On a 7-9, choose 1.
* You can ignore this injury for now, it doesn’t hamper you
* You got lucky: the injury’s not as big a deal as it seemed
* You maintain your position or advantage, and can react immediately (maybe even take +1forward)
On a miss, you suffer the injury in full, right now.
I liked it very much and thought about using it in my upcoming DW campaign. Then vsh (its reader handle) mentioned that this hack has a problem – it doesn’t account for armor. Any thoughts about how it can be fixed?
http://story-games.com/forums/discussion/comment/400873#Comment_400873)