I thought this was a nice overview from a D&D fan and perhaps DW-skeptic. Can’t wait to read part 2 and Actual Play!

I thought this was a nice overview from a D&D fan and perhaps DW-skeptic. Can’t wait to read part 2 and Actual Play!

I thought this was a nice overview from a D&D fan and perhaps DW-skeptic. Can’t wait to read part 2 and Actual Play!

Originally shared by Mike Lindsey

The first part of my thoughts on my initial Dungeon World play through, with some OSR ideas provided in the process. Feedback welcome. 🙂

The first part of my thoughts on my initial Dungeon World play through. Feedback welcome. :-)

The first part of my thoughts on my initial Dungeon World play through. Feedback welcome. 🙂

The first part of my thoughts on my initial Dungeon World play through. Feedback welcome. 🙂

My Caves of Chaos group is going through the Bloodstone dungeon after another band of players almost destroyed it.

My Caves of Chaos group is going through the Bloodstone dungeon after another band of players almost destroyed it.

My Caves of Chaos group is going through the Bloodstone dungeon after another band of players almost destroyed it.

This is probably the most entertaining and dynamic dungeon crawl I’ve seen in over 30 years of gaming.

In three sessions, there has been several alliances and betrayals, a siege, a honour duel, kraken tentacles, an angelic intervention, an opening chasm, plots, religious conversions, flights, fights, secret doors, ghost librarians, negotiations, an abduction, a magic sacrifice, several mangled limbs, a drowning and a geyser of orc blood.

I don’t think I can top this, ever. I’ll have to retire from GMing when it’s over 😀

Brutal, brutal session last night.

Brutal, brutal session last night.

Brutal, brutal session last night. I showed the group the DEFINITION of Hard Moves. On our private forum they’ve been collecting the stuff lost after the big throwdown with the dwarf creating a gate to Hades under the command of an ancient Demon. The accounting so far has them losing:

Dwarven Wizard lost:

Awesome magic staff

Eye of Ptah

1 point Str, Dex, and Con

Unknown magic oil

19 uses of Bag of Books

1 book of ciphers

Multiple scrolls of magic lore (not spells)

Multiple scrolls of Vulpe history

Multiple dwarven spellbooks

Multiple books of dwarven magic lore

Dozens of gold canopic jars (we might have sold these for the some of the funds)

Canopic jar containing lungs of Daughter of Beset

200 Coin

5000 Coin (I imagine this is a group fund…we didn’t each have 5K coin in treasures, did we?)

Potion of Longevity

Flask of Breath

+1 Kopesh

Halfing Ranger lost:

Right Arm

Shield

Sling and all ammo

Elvish Namer lost:

Life (but made Last Breath Move)

A Man’s Not Dead While His Name is Spoken Move

Doctor’s Kit

Human Barbarian lost:

Life (but regained it after making a Bargain with Death)

200 Coin

All his spears

And a little of his free will (due to Death’s Bargain)

Human Noble lost:

Consciousness (in induced coma due to “friendly fire” poisoning)

An estate

9/10s of his Retinue

About 10k in Coin and valuables in the Estate

Most of his super nice plate mail’s Armor Rating (via Armor Mastery)

In all, a good session. 😀

I ended up declaring two major story details in a Dungeon World game last Sunday.

I ended up declaring two major story details in a Dungeon World game last Sunday.

I ended up declaring two major story details in a Dungeon World game last Sunday.

So, our party is a Princess, Abha (me) and a Fighter, Hans (a newbie player). I’m lost in the  middle of a desert country and Hans is my loyal bodyguard. We’ve signed a contract with the Archeological Guild (because we need money) to excavate the ancient tomb of a king of an ancient and long dead civilization called the Nowobians.

1 — The GM was somewhat vague about the signs on a set of stone pillars pointing to the tomb, so I decided that there were literally statues of dead kings sitting atop them, pointing the way.

2 — The Nowobians considered doors to be a sacred thing with much power. When you step through a door you are stepping into a new world. The door to a tomb is considered, in Nowobian society, to be a literal gateway to hell. This tomb had a really big door.

The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a…

The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a…

The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a demonic hit woman’s explosive mid-air pistol whipping. He greeted taxi chauffeur Death underneath Yggdrasil (they were both standing on the sky) with a great big WTF, but he rolled a natural 12 so Death just gave him a nod and sent him on his way.

And then he woke up in the middle of the London Blitz.

Sometimes I wonder if I’m GMing this game wrong.

What happens when a retired, Dwarven Gladiator, a Halfling Fighter, and a Human Thief all get captured, imprisoned,…

What happens when a retired, Dwarven Gladiator, a Halfling Fighter, and a Human Thief all get captured, imprisoned,…

What happens when a retired, Dwarven Gladiator, a Halfling Fighter, and a Human Thief all get captured, imprisoned, and forced to fight for their alleged freedom against other, surviving prisoners?

Throw in a minotaur, an old regime in disarray, a cult following belonging to a Naga Princess, her sister, a Medusa princess, and their mother, the alleged queen of the new regime that took over the city – and what do you have?

Another DW game full of sheer awesome!

Many thanks Matt Smith Ben Jarvis and Kaillan Reukers for playing and bringing badass PCs to the table. I had a lot of fun running this game for you all. 

Kaillan Reukers I hope you enjoyed your first game of Dungeon World!

Perhaps we’ll try and make a 2nd Session happen sometime; either way, I’ll definitely run more impromptu games in the future.

James Harrison, a DW fan, recently shared this amusingly formatted email with me about his trials and victories…

James Harrison, a DW fan, recently shared this amusingly formatted email with me about his trials and victories…

James Harrison, a DW fan, recently shared this amusingly formatted email with me about his trials and victories playing Dungeon World for the first time with some folks in Uganda!  I thought the Tavernites would appreciate it.

Campaign Front: Dungeon world Uganda

Cast

James Harrison (English volunteer & lone geek. Impulse: GM an awesome game. Knack: D.W. PDF) & 5 First time Role-players working for an NGO… oh yes… name everyone;

Hannah Harrison (E. volunteer. I: Change into animals K: Smoke pipeleaf)

Tom (Ugandan social worker. I: Steal everything not nailed down. K:

ignore everything & go steal)

David (U. Children’s co-ordinate. I: Defend the weak with his

ancestral blade K: Rolling 6-)

Michael (U. Welfare & Estate Manager. I: Call down the power of god K: Rolling 10+)

Fred (U. Accountant. I: Be well liked, traveled & versed in lore K: Wings!)

Stakes

Will people enjoy themselves?

Will people understand the rules?

Will people want to play again?

Danger: Ugandan Electricity Company

Type: Thieves guild (I: to be paid, without providing electricity)

Impending Doom: Impoverishment of eyesight & spirit

Grim Portents:

The power goes off

The room slowly darkens

Character creation occurs by lantern light

Danger: First time Role-players

Type: Wandering Barbarians* (I: to make characters & play the

muzungu’s game)

Impending Doom: Rampant Chaos

Grim Portents:

Manic chuckling at looks and bonds

A player decides to wield a Bible

A players opening move is to spread their wings and fly

A serious discussion occurs as to which Ugandan forest contains dwarves

Danger: Darkness & Storm

Type: Elemental Vortex (I: to reduce roads to rivers of mud &

curtail travel)

Impending Doom: Usurping the RPG

Grim Portents:

Region wide power cut promises dangerous trip home

Rumbling thunder heard

Distant Lightning seen

Promise of storm brings First session come to an abrupt close.

(*Actually they are sitting… but they don’t speak any Latin. Muzungu = white man. Oh, just thinking of the dwarf conversation brings tears of laughter to my eyes)

Stake resolutions:

People really enjoyed themselves! We had a blast and our evening was filled with lots of laughter, fun, never-before-tasted Pringles &

squinting at small text in poor light. Everyone simply accepted the

game as a fun evening to be had. I’ve been really stoked (& surprised) by just how much fun everyone had.

The darkness made it difficult to read, so after character creation I

skipped going over the moves and jumped straight into the action. The conversation basis of the game is beautiful and flowed nicely. Dice rolls are straightforward and everyone got them. I think after we have looked over the basic moves the trigger system will help player’s descriptions improve. I was taken aback when the Bard suddenly had wings; but it’s frankly too awesome not to have not – I think the pitch (starting on a flying island) signposted more than I intended.

We only had about 35 minutes of play time and ended the session in

the opening moments of the first fight – a cliff-hanger ending, and a

tense intro to more of the game basics next time. The session ended

with a player statement of “so we’ll play again tomorrow.” No higher

praise for a game eh? However, not everyone was free so Front: “The

1st real adventure: Complete with moves!”  will be hitting an screen

near you NGO quite-a-long-way-away-from you soon!

I’ve had fun writing this font, feel free to share it wherever & with

whomever you want. I hope it might inspire some people to do likewise: Take a risk and start a game with people you’d assume wouldn’t be interested. Roleplaying is fun and people enjoy it world over!

cigarette break and my gf takes a picture.

cigarette break and my gf takes a picture.

cigarette break and my gf takes a picture. Tonight, Sbrocco the Conqueror, halfling barbarian, (Sbrocco may seem an hobbit name, but in italian it actually is our regional slang for “hit the roof”) and Sir Cassis the paladin, guardian of the infinity (a mix between Avatar Aang and the Green Lantern), slayed an almighty shadowflame undead champion by forcing his fireball-throwing hand to explode inside his own mouth.