The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a…

The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a…

The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a demonic hit woman’s explosive mid-air pistol whipping. He greeted taxi chauffeur Death underneath Yggdrasil (they were both standing on the sky) with a great big WTF, but he rolled a natural 12 so Death just gave him a nod and sent him on his way.

And then he woke up in the middle of the London Blitz.

Sometimes I wonder if I’m GMing this game wrong.

6 thoughts on “The last Dungeon World one shot that I GMed ended with my single player’s Spellslinger at the receiving end of a…”

  1. Yeah, that sounds pretty perfect! I bloody love that the mechanics of this game don’t limit the story one bit; I’ve not even once come across a situation where someone’s wanted to do something cool and we’ve had to do something different because the rules didn’t cater to it.

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