Are there any classes that are based on gathering hirelings or things like that?

Are there any classes that are based on gathering hirelings or things like that?

Are there any classes that are based on gathering hirelings or things like that? Im thinking of a cult leader playbook.

https://drive.google.com/file/d/0B7SuiGNRZkTpUFAzeWVCNEFSVHM/edit?usp=sharing

https://drive.google.com/file/d/0B7SuiGNRZkTpUFAzeWVCNEFSVHM/edit?usp=sharing

https://drive.google.com/file/d/0B7SuiGNRZkTpUFAzeWVCNEFSVHM/edit?usp=sharing

Hey guys sorry for the spam, but this is version o.7 of my Kobold racial class. Thanks to you guys I almost have a finished product! Tell me what you like and dislike about this, how I can make it better all that jazz. 

Anyways let me know if you would like to playtest this ever!

https://drive.google.com/file/d/0B7SuiGNRZkTpUFAzeWVCNEFSVHM/edit?usp=sharing

Hey guys, its been a few months since I posted the original draft, but here is my kobold racial class.

Hey guys, its been a few months since I posted the original draft, but here is my kobold racial class.

Hey guys, its been a few months since I posted the original draft, but here is my kobold racial class. Tell me what sucks about it, or what’s good about it.  I think its nearing a completed state.

Hey folks, im running  a game tomorrow at 4pm est, and we need 1 more player. Anyone interested?

Hey folks, im running  a game tomorrow at 4pm est, and we need 1 more player. Anyone interested?

Hey folks, im running  a game tomorrow at 4pm est, and we need 1 more player. Anyone interested?

I’ve been thinking of including a 3rd sheet, for hirelings, items, etc.

I’ve been thinking of including a 3rd sheet, for hirelings, items, etc.

I’ve been thinking of including a 3rd sheet, for hirelings, items, etc. To make things easier for players. What needs to be included to make the sheet helpful and useful?

How are the mounted combat rules from the guys that made inverse world?

How are the mounted combat rules from the guys that made inverse world?

How are the mounted combat rules from the guys that made inverse world? And can  I use the airship rules and playbooks from inverse world without ducking everything up?