Night’s Eyes

Night’s Eyes

Night’s Eyes

You find two perfectly round black pearls that seem to drink in the light. They reflect vague shapes and forms. It almost looks like there’s something in them. 

When you look into them, they suddenly jump forward to your eyes and blood spurts out as your eyes are eaten out completely and replaced by the Night’s Eyes. Roll+CON.

You can now see perfectly in the pitch dark, but light hurts your eyes. You suffer -1 to actions involving sight in such conditions. But, you can also see the outline of invisible objects sometimes. You suffer -1 charisma when your eyes are visible. 

On a 10+, you manage to stay conscious through the pain and agony, but suffer 1d6 damage.

On a 7-9, you are either knocked out from the pain and suffering for 12 hours or manage to stay conscious but suffer 2d6 damage. 

On a fail, you fall unconscious from the pain for 24 hours. your eyelids were also destroyed and you suffer a further -1 to your charisma permanently unless you conceal your eyes. You must also find a way to moisturize them or you suffer 1 damage each day from the pain.

I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin…

I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin…

I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin option as I’m going to use that as a compendium class): Burglar, Con Artist, Leader and Muscle.

Just FYI, I’ve dropped alignments and replaced them with Motives and added Alignments. Also, I’m running the campaign with all humans, so no racial abilities.

Let me know what you think.