I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin…

I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin…

I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin option as I’m going to use that as a compendium class): Burglar, Con Artist, Leader and Muscle.

Just FYI, I’ve dropped alignments and replaced them with Motives and added Alignments. Also, I’m running the campaign with all humans, so no racial abilities.

Let me know what you think.

10 thoughts on “I’m running a campaign with all thieves, so developed four variants of the thief (actually leaving out the assassin…”

  1. That’s awesome, Justin!  Thanks for sharing that.  I’ve just offered the Thief in my campaign the chance to switch to one of those.  And, I REALLY like the motivations and weaknesses. 

    Is there any chance you’ll do more subclasses or motivation/weaknesses for other classes?

  2. I was about to comment on how they stepped on the toes of the other classes, then caught the fact that you’re running a game of all thieves.

    Great flavor for an underworld game!

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