How do you emulate a class wanting to do another class move?
For example: The cleric wants to bash a door while the fighter (who is the one with the bend bar move) is nowhere to be seen. What do you do?
How do you emulate a class wanting to do another class move?
How do you emulate a class wanting to do another class move?
For example: The cleric wants to bash a door while the fighter (who is the one with the bend bar move) is nowhere to be seen. What do you do?
I suppose that this question has already been asked a 1,000 time and I will start by offering my apologies for…
I suppose that this question has already been asked a 1,000 time and I will start by offering my apologies for asking it for the 1,001 time but I really would like someone to explain me what was the intent behind not modifying the probability of a move’s outcomes based on the move’s difficulty?
As it stands, a lowly goblin has as much % chance of hitting a PC than a mighty dragon. The consequences of both moves are not the same obviously but their probability of actually happening are.
What was the game designers trying to achieve here.
Would you happen to have a good move when your party flee/pursue some monsters?
Would you happen to have a good move when your party flee/pursue some monsters?
It’s the kind of things that can happen in a dungeon.