Ok, I have a question. The recruit a person move: how do I decide the moves of the character they recruit is? Wow that sounds vague. I know the party want to add a rogue to the group but noone wants to play them. So I am going to introduce a street Urchin I am sure the Paladin will want to raise right. But I am unsure want moves to give the little guy. Am I missing this is the book somewhere?? Is there some guidance?
Thanks in Advance.
I am just starting out with dungeon world and I am slowly going through the circle on information, but my main…
I am just starting out with dungeon world and I am slowly going through the circle on information, but my main problem I am having right now is monsters. Most of the monster in the book tend to have like 3-6 hit points and my fighter doing a d10 a shot is walking through them. Now I know I can just make the hit points higher and move on or through a larger amount of them. But I am wondering if others have run into this problem or if I’m missing something before I start tinkering.