Eldritch Bagpipe
Unhappy with their lot in life, they joined the Church of Endless Unions and sought to barter with the Dark. But when the time came, and the gate was opened, their god’s children poured forth like a tidal wave of leeches, and devoured the congregation.
Now, helpless and fused with the Children, they exist in torment. Their vocal cords plied by the foul vapours the Children blow into their lungs; a maddening chorus to the unnameable Dark.
—
Eldritch Bagpipe.
group , terrifying , planar , medium
Tentacle lash (D10+2 damage)
Piercing screech (D6 damage, ignores armor )
Noxious vapour (D6 damage, ignores armor , poison )
Special qualities: Induces insanity
—
Instinct:
To play forever the song of their master
Moves:
– Shuffle mindlessly
– Vomit forth a giant cloud of horrible vapours
– Strangle and constrict with tentacles
– Play a mind-shattering song of unspeakable madness
(I was a tad bored at work, so I scribbled this little nasty into my notebook. Sorry for the potato quality picture)
EDIT: Cleaned it up, you can find the clean one here: http://i.imgur.com/rPFyXiB.jpg
Poor bagpipes…
With a name like that, you just know The Bard is going to try and play it after they kill it.
James Etheridge What a wonderful and TERRIBLE idea. (do it)
Nice, the detail of different “weapons” with different tags and damage.
Terrifying and disturbing.
Nitpicky, but I would give the screech and vapor attack the ignore armor tags.
Chris Stone-Bush don’t have the book handy, thought piercing covered that 🙂
If you go with piercing, you need a value of armor it ignores. Like piercing 3. As I said though, that’s nit picking. 😉
Chris Stone-Bush easily fixed, thank you for the feedback 🙂
Great stuff, really gruesome. One note is that moves really shouldn’t be “try to” this or that. They should be actions, not attempts. “Strangle and constrict with tentacles”, there is no try.
Eric Lochstampfor fixed!
What is the HP?
However much you feel is appropriate! (I had them at 6 HP with 3 armor myself, they’re hard to hurt due to their rubbery consistency)