Just recently started rereading the Dying Earth series, seriously considering making a few tweaks to Dungeon World that would support running it, Dying World is too delicious a *World hack name to resist…
The thing that amused me going back to it was that characters in the Dying Earth act exactly like traditional murderhobo players, indulging in every opportunity for vainglory, visiting hugely disproportionate vengeance in response to any imagined slight and treating NPC’s like… well, NPC’s.
there is dying earth rpg that simulates three levels of play: cudgel (classic murderhobo), turjan (more epic and tragic) and rhialto (archmagery).
I’m reading Jack Vance’s Dying Earth right now for the first time and dig it a lot.