Hey there! I have a question for you about the fights and the thief skill “underdog”. How do you handle bottlenecks? I consider it a 1v1 bottleneck fight to be a fair fight, no matter how many skaven line up. If they can not hit you from behind, you are in the minority but it’s not really a fight against many opponents simultaneously. Do you agree? If Adam Koebel could chip in, I would be super grateful.
Hey there!
Hey there!
The specific wording is “When you’re outnumbered, you have +1 armor.” And the name “Underdog” implies having things stacked against you.
If a thief in my game was holding the breach against a swarm of skaven, they’re definitely outnumbered and it certainly seems like they’re meeting the spirit of the move to me. So, yeah… Take the +1 armor.
Besides… if the skaven have a move like “scurry over or past an obstacle,” then a 7-9 to Hack and Slash (or even a 10+, where they expose themselves to attack) could still easily result in the Thief’s position getting overrun… and that’s way more of an issue than taking 1 more or 1 less damage.
I’d argue that they’re not outnumbered.
In this situation, the thief isn’t fighting multiple opponents at once, they’re fighting opponents one after the other
I’d ask the player “Do you feel outnumbered?”
But, I’m an easy mode GM.
I am happy when my players come up with a bonus I haven’t thought of. I’m their fan and all that.
Even if you keep winning you are still fighting fresh opponent after fresh opponent, while you’re getting more and more tired. A bottleneck doesn’t remove all elements of numerical superiority.
Clearly Underdog situation.
It’s not that the thing is over if the Thief kills one Scaven.