Here’s the (long) chapter for how to run expeditions in Stonetop. This is basically the “overland adventures” part of the book.
In it, you’ll find:
* The PC’s preparation moves (Chart a Course, Outfit, and others)
* The GM’s exploration moves (which replace the GM’s dungeon moves from DW)
* The Struggle as One move (aka “defy danger as a group”)
* A revised Make Camp
* A forage move
* Lots and lots of examples
* A little bit of young-adult drama
Questions and feedback are, as always, greatly appreciated.