Hey friends

Hey friends

Hey friends,

Are there any good kingdom building mechanics for DW?

I was starting to brainstorm some ideas for a campaign where the players would be nobles clearing out the wilderness around a newly acquired castletown, a la Pathfinder: Kingmaker or D&D Birthright. Both of those games have way too complex mechanics for that (in my opinion), so I was trying to come up with something more rules lite.

I was looking at No Country for Old Kobolds and even the Hardholder and Chopper from Apocalypse World (the latter two seem a bit too lite to me), but I bet there are some games that are off my radar and/or someone that’s already tread these waters for DW.

Any suggestions/advice?

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