A little refinement to my player’s guide for Stonetop.
I think the player’s agenda, principles, triggering moves, and “when in doubt” part is pretty applicable to most PbtA games. It dawns on me as I write this that this could also be a place to define a couple things like “+1 forward” what it means to hold and spend X.
The “If You Want To…” section is based on feedback from a few playtest groups. Many of the long-term mechanics of the game are subtle enough that it’s not always obvious what you should do if you want to achieve X. Hopefully this helps?
That’s really good, especially the left hand side
Changes just made to the lefthand column:
* Moved “When in Doubt” up to step
* Expanded on the last bullet, based on feedback from my players
* Added a quick blurb about +X forward/ongoing and “hold X”
This is absolutely excellent. It’s a crash-course on the necessities and the niceties, and I could easily see this being read as a group starts their first session. Nice work!
This stuff looks awesome! Do you have a playtest version available for download/purchase?
Thomas Berton yup. I’ve been asking folks to commit to 3 sessions + feedback before granting access to the playtest community. If that’s something you and your group are interested in, let me know!
Hmm, okay. Don’t have a group that can commit right now, but I’ll keep it in mind.