*Blood Drop Gems*
These scarlet gems are shaped as water drops and infused with the concentrated blood of many beings.
Each gem contains d6 HPs and vary in size from a dime to a grapefruit depending on how many HP they contain.
*When you are reduced to 0 HPs* any Blood Drop Gems on your person will crumble to powder and grant you that many HP.
*When your life is preserved by a Blood Drop Gem* you must permanently change something about your character to reflect the creature who’s blood has become part of you. It might be a bond, flag, a look, or some other quirk.
This is really awesome for my campaign because I had the players start off inside a dragon that was large enough to swallow villages whole (in just such a village I called Gullet). The dragon had most of its biological systems composed of either gemstones or mineral deposits.
I love this!
Heading into a blood-themed adventure next week, so I might use it right away.
When you use a blood drop gem to cure yourself, while still standing on your feet, gain that many HPs, and randomly change your alignment, or a bond, or your goal, until the end of your next session.