Hello all! I just found out about this project — what a great idea! Love it! I’ve been playing DW since first edition, and have done a couple of little projects for the community so I’m super stoked to come across this.
A couple of thoughts — while I agree with the principle of simplifying both Load and HP with straight static numbers, I’d like to suggest it’s valuable to differentiate a specific character based on their stats. Have there been any discussions about adding the STR modifier to Load and CON modifier to HP? It seems a fair way to reward these generally lesser used stats (and prevents the dump stat problem to some degree). I don’t want to open up an old discussion if it’s already been set in stone, but I thought I’d offer it up.
Glad to have you! We do most of our talking in the DW Discord server, and in fact we just discussed that very issue!
We’re looking into a load system based on STR and tags “heavy” items.