Just noticed that the wizard didn’t have a single target damage spell without taking the Evocation Arcane Specialty, so I wrote one up. No idea if it that was on purpose, but I didn’t like the idea of someone’s only choice of damage being an explosive fireball when precision is needed.
You evoke several magical missiles which barrage your target. Roll 3d6 and inflict the result of the highest die as damage +1 damage for each additional die rolled.
Risk: The blast instead deals the lowest rolled die’s result, +1 damage for each additional die rolled.
Greater: On a 12+, roll 2 additional dice.