By the way, has anyone ever run a campaign where the characters are at ridiculous, god-like levels? For example…
GM: Your nemesis finally appears before you, his dragon tattoo glowing red on his chest.
Paladin: I spread my wings and dive at him with my holy lance!
GM: Roll Hack and Slash.
GM: Okay, roll D10.
GM: Your strike skewers him in the heart. The shockwave of your attack explodes outwards, blasting through the entire city and flattening all buildings in a cone behind your target. Your nemesis grimaces, then grins. He grabs your lance and flings you at the nearby bell tower! What do you do?
Paladin: I try spread my wings to stop my momentum!
GM: Looks like you’re Defying Danger. Roll plus Strength.
Paladin: Ugh! 4
GM: Roll D10.
GM: You smash through the bell tower, instantly shattering the solid iron bell into ashes, and you fly right through to crash into a nearby mountain, completely destroying it. As the dust clears, you see your nemesis hovering in the sky, his wound already regenerating itself. What do you do?
Paladin: Do I still have my lance?
GM: Yes, you’re still holding on to it.
Paladin: I aim it at him and fire a ray of wrath from its tip!
GM: Roll for Volley.
GM: Pick a choice.
Paladin: I’ll expose myself to danger.
GM: Roll D10.
GM: With a flash of golden lightning, the ray bursts from your lance and shoots into the sky. It hits the moon! The moon cracks apart and begins falling. The next thing you know, your nemesis is flying towards you. His left arm is gone! What do you do?
Paladin: I dodge!
GM: Okay, roll.
GM: He is going hypersonic! The shockwaves are fracturing the ground beneath you! You can either take the blow, or dodge and let the entire region be leveled by his next attack! What do you do!?
Ahem. Okay, I had a little too much fun there, but you get the idea. 😛