Here are a few high-level notes of my first DW game, played with my wife.
Not only was this my first Dungeon World game, it was also my first tabletop RPG, and my first time DMing.
We only played for about two hours, including explanation and character/world building.
We went for a low-fantasy world, with her rolling a thief of a small town who unexpectedly had to team up with an NPC city official tagalong who she had some bonds with. The setting was a remote trade city that had grown out from nomadic settlement from within the mountain’s cavernous systems.
Some highlights: making it through a heavily trapped subterranian room with only a few singed hairs, failing some negotiations with a gang of urchins due to an arrow fired as a warning shot ended up going right through one of their little throats, and scaring them off by pulling out a shank from her leg and talking down the leader while it dripped with her own blood.
Looking forwards to seeing if I can get some other friends over to join in the next session. With no prior experience, I’m taking my time reading up DM tips and notes on how to keep the story engaging and forwards moving.
That sounds amazing for a normal session, let alone a first session. What sort of background do you have that made you take to this so well?
Great start.
Awesome. I’d definitely encourage you to get a few more friends to join in if you can – my experience is that games like this work best with three or four players plus the DM. That allows for much more interaction and dialogue between characters, and hopefully a few more people’s inspiration throwing surprises into the action.
Thanks for the encouragement, Aaron Griffin. I’m an avid board gamer, regular pc gamer, and programmer. Totally just flying by the seat of my pants — I found myself thinking at the end of the session “that was fun, but am I doing it right?”
Now I think about it, I’ve also played 3 or so Fiasco sessions, I’m not a total tabletop RPG newbie…
After playing, I agree colin roald that more would be better — but at the same time starting totally fresh with a whole group was a bit too daunting for me. 😀
After playing, I agree colin roald that more would be better — but at the same time starting totally fresh with a whole group was a bit too daunting for me. 😀
If it’s fun, you’re doing it right. The rules are just there as guides to things that experience has shown are likely to be fun.
Yay! Congrats on three great firsts, Chris Beaven! And welcome to the Tavern.
Awesome! Welcome to our world!