So I’m posting because I have a question. I love the the idea of making killing and injury difficult in my games because I want it to reflect real life where decent people don’t easily murder people to solve problems because its difficult and squeamish. But if you have a good damage dice and numbers its problem solver number 1. I want characters to be more like Bilbo in the hobbit or Gabrielle from Xena warrior princess or Aang and friends from Avatar the last airbender( who killed almost never and Aang not ever never). So any advice such as penalties, special moves, or hard GM moves or world building would be much appreciated thank you.
So I’m posting because I have a question.