hey Sage LaTorra and Adam Koebel, I know this has been brought up in comments before, but I don’t think we’ve ever…

hey Sage LaTorra and Adam Koebel, I know this has been brought up in comments before, but I don’t think we’ve ever…

hey Sage LaTorra and Adam Koebel, I know this has been brought up in comments before, but I don’t think we’ve ever had an actual answer – what’s up with the range weirdness on the Immolator’s Burning Brand? Hand and Touch range are the same thing, surely?  

12 thoughts on “hey Sage LaTorra and Adam Koebel, I know this has been brought up in comments before, but I don’t think we’ve ever…”

  1. “Hand” is a range tag (“you can use it to attack someone at arm’s length or closer”); “touch” is functional, not range: “you use it by touching it to the target’s skin”. pp 397-399.

  2. I don’t know if this is mentioned in Dungeon World, but based on (at least) other games, “hand” is hand-to-hand range, like somebody standing in front of you. “Touch” is really close, like you can touch them easily. Grappling range.

  3. except that in dungeon world, it’s explicit in the book that “hand” = “stab with a dagger” range, and that punching people is a “hand” range attack too. Most hand-to-hand combat is actually “close” range in DW parlance, at least in things published so far. 

  4. the move, as written, allows you to attack at “touch” range by default (a range tag only seen on poisons prior to this, by the way). If you get a good roll your flaming weapon can do “hand” range – i.e. the same range as a fighter’s fist or a thief’s dagger. Which doesn’t seem overly different from “touch” range? There’s no way to get “close” or “reach” on this weapon, so you can’t have a flaming sword or a burning whip… just a hand that is on fire, or a hand that is ever-so-slightly more on fire

    (obviously you can THROW the fire, but that’s a different kettle of fish). 

  5. Ah. Okay then. I think, perhaps I was getting a bit too invested in the “conjure a weapon of pure flame” bit. Perhaps reading it as “conjure a pure flame that can be used as a weapon” might bet better. 

  6. I always interpreted it that, by default, the flame weapon would be some kind of wild, shapeless thing that isn’t really convenient to use at any range. The hand tag is about giving you a range you can reliably hit at rather than extending your range. 

    Of course, you could still make use of a shapeless blob of fire because you have a fire bending move.

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