What’s the most succinct way to describe the distinction between a monsters tags and its Special Qualities? The rules say:
Special qualities describe innate aspects of the monster that are important to play. These are a guide to the fiction, and therefore the moves. A quality like intangible means just what it says: mundane stuff just passes through it. That means swinging a mundane sword at it isn’t hack and slash, for a start.
But tags also describe “innate aspects of a monster that are important to play.” And since the rules encourage the invention of new tags, why not just make Intangible a tag?
I guess I wonder if having a “Special Qualities” entry for monsters is really necessary at all.
This question is constant for me at the moment, since I’m writing up lots and lots of monsters. For instance, where do I put “Undead” — as a tag or Special Quality? And isn’t its fictional effect identical regardless of where I put it?