The return of “D&D to Dungeon World”, starting with Mimics!
The return of “D&D to Dungeon World”, starting with Mimics!
The return of “D&D to Dungeon World”, starting with Mimics!
The return of “D&D to Dungeon World”, starting with Mimics!
The return of “D&D to Dungeon World”, starting with Mimics!
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Mimics, gelatinous cubes and beholders are the holy trinity of D&D monsters. I loved in Neverwinter when I encountered them.
I’m not sure how it is that I never thought of “mimic-disguised-as-toilet” before reading this.
And now, I am sad to have that thought.
Instinct: Lure prey into feeding range
I like the write up, both for the Mimic itself, and your well described method. However, imho, the instinct “To Survive” is too generic – it just doesn’t give the GM enough to work with.
The instinct doesn’t have to be unique, but it should prompt ideas for behavior that will distinguish it from the majority of other monsters.
What does it want that causes problems for others?
It wants to lure prey to it so it can feed.
How does it hunt?
1. Pretend to be an object prey will investigate
2. Wait until prey is well inside its reach
3. Grab prey and pull them into its jaws
This tweaks the instinct and moves to:
Instinct: Lure prey into feeding range
Moves:
– Imitate a large attractive object (max 10′)
– Wait patiently until prey is too close to escape
– Pull prey into jaws
NB: These suggestions for improvements are merely possible polishing tweaks on what is already a great write-up.
Could it be a nice 10′ x 10′ rug to make camp on?
Michael D Great suggestions.
S Kraken I would assume anything up to the max size. I would love to see someone place a stein in an abandoned dwarven hall and have it filled with mead. >:)
If Kevin Smith DM’ed he’d do the toilet thing.
In my RPG world, Beaties & Bygones…We not only do Toilet Mimics but we also do Dingle Faeries!
N. Eric Phillips Indeed