Hey folks who have Grim World, what do you all think of the human racial move in that?

Hey folks who have Grim World, what do you all think of the human racial move in that?

Hey folks who have Grim World, what do you all think of the human racial move in that? I’m thinking of running a game that uses some Grim World stuff, and the option of swapping out a starting move seems a little uninteresting compared to the other races. 

7 thoughts on “Hey folks who have Grim World, what do you all think of the human racial move in that?”

  1. Sorry? I can be a partial machine or have some other cool thing from any class I want. Maybe it IS not unique but suit those weird humans all right. Maybe it not as good for simply Grim World, but if you add other classes to the mix it will be a whole new talk. 

  2. Mr. Wolfoyote fair point there, although in the particular context of the game I’m going to run, there will only be about 9 or 10 classes. Still holds true, I guess.

  3. Tim Franzke The move can be abused, I admit. However, a smart GM will know when to not allow certain things or how to deal with them if they miss it. For example, the GW Slayer can become broken by removing Cathartic Kill. However, if for some reason, the GM approved that, they can counter its brokenness in combat by presenting a lot of non-combat situations in which the Slayer cannot deal with by using Thirst.

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