How do you handle monsters surrendering in your games? I catch myself doing this in a variety of systems: when it gets to the point that the last one or two goblins or henchfolk or whatever are clearly going to get slaughtered, I’ll have them lay down their arms.
Now, I’m torn on this, because on the one hand I’m following “give every monster life,” but on the other hand it also feels like I’m either giving the PCs a burden or making them feel like total dicks if they don’t take the surrender, which doesn’t feel like being a fan. When I do it, I try and have the surrendering party offer some kind of boon, usually information, but I’m unconvinced this is adequate.
What about you, how do you approach this problem?