Presentation went well, and inspired some good discussion afterwards.
5 thoughts on “Draw Maps, Leave Blanks.”
Was it recorded?
Unfortunately not, but that space isn’t great for recordings (it’s a bar so there’s a lot of noise from the front of the room).
I plan on giving this presentation again at work in the near future. I’ll make sure to setup a camera for that one.
I would love to see this. DW has really impacted the way I think about RPGs, but it’s difficult to put into words. I think this is the reason DW is magic; it systematizes a play style that strongly increases player collaboration/agency/buy-in.
The presentation touched on some of the GM principles, and how we need to eschew traditionalist thinking of interactive narrative and embrace emergence.
There was a bit of controversy because I’m essentially going against what every respected (video)game developer says… And I called bullshit on the creator of Deus Ex.
Was it recorded?
Unfortunately not, but that space isn’t great for recordings (it’s a bar so there’s a lot of noise from the front of the room).
I plan on giving this presentation again at work in the near future. I’ll make sure to setup a camera for that one.
I would love to see this. DW has really impacted the way I think about RPGs, but it’s difficult to put into words. I think this is the reason DW is magic; it systematizes a play style that strongly increases player collaboration/agency/buy-in.
The presentation touched on some of the GM principles, and how we need to eschew traditionalist thinking of interactive narrative and embrace emergence.
There was a bit of controversy because I’m essentially going against what every respected (video)game developer says… And I called bullshit on the creator of Deus Ex.
Stefan, you RAWK 🙂