5 thoughts on “Draw Maps, Leave Blanks.”

  1. Unfortunately not, but that space isn’t great for recordings (it’s a bar so there’s a lot of noise from the front of the room).

    I plan on giving this presentation again at work in the near future. I’ll make sure to setup a camera for that one.

  2. I would love to see this.  DW has really impacted the way I think about RPGs, but it’s difficult to put into words.  I think this is the reason DW is magic; it systematizes a play style that strongly increases player collaboration/agency/buy-in. 

  3. The presentation touched on some of the GM principles, and how we need to eschew traditionalist thinking of interactive narrative and embrace emergence.

    There was a bit of controversy because I’m essentially going against what every respected (video)game developer says… And I called bullshit on the creator of Deus Ex.

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