I realized today that the DW playbooks offer a way to define your character’s personality and style using the “Look”…

I realized today that the DW playbooks offer a way to define your character’s personality and style using the “Look”…

I realized today that the DW playbooks offer a way to define your character’s personality and style using the “Look” options. As an example, the options for a thief:

Choose one for each:

Shifty Eyes or Criminal Eyes

Hooded Head, Messy Hair, or Cropped Hair

Dark Clothes, Fancy Clothes, or Common Clothes

Lithe Body, Knobby Body, or Flabby Body

The personality you could develop for a character using these descriptors can be a great starting point. Combine the Messy Hair with Fancy Clothes and you’ve got a wild-hearted rich boy who does it for the thrill. Cropped Hair with Flabby Body? A formerly sedentary fence who’s having to resort to finding his own merchandise to make ends meet. I could go on.

Anyways, that was my own little moment of inspiration today. Perhaps that’s how they were intended to be used and I missed that part. Perhaps this is something the DW veterans have known for ages. Either way, here it is for the rest of us newbie hirelings.

One thought on “I realized today that the DW playbooks offer a way to define your character’s personality and style using the “Look”…”

Comments are closed.