So in my Planarch Codex/Planescape crossover I have a thief that is also  an accomplished inventor, having invented…

So in my Planarch Codex/Planescape crossover I have a thief that is also  an accomplished inventor, having invented…

So in my Planarch Codex/Planescape crossover I have a thief that is also  an accomplished inventor, having invented a device, The Oculus Vamos, that lets him activate Portals without a key.

Anyway, he wants to continue inventing so I devised a custom Move that plays off/may replace the usual Tinker in WoDu.

When you use Tinker to invent or jury-rig something, roll+Int.  On a 10+ choose 2, on a 7-9 choose 1:

-it doesn’t break/malfunction at an inopportune moment

-it doesn’t take a long time to make

-it doesn’t require you to use up your resources

What do you think?

2 thoughts on “So in my Planarch Codex/Planescape crossover I have a thief that is also  an accomplished inventor, having invented…”

Comments are closed.