So in my Planarch Codex/Planescape crossover I have a thief that is also an accomplished inventor, having invented a device, The Oculus Vamos, that lets him activate Portals without a key.
Anyway, he wants to continue inventing so I devised a custom Move that plays off/may replace the usual Tinker in World of Dungeons.
When you use Tinker to invent or jury-rig something, roll+Int. On a 10+ choose 2, on a 7-9 choose 1:
-it doesn’t break/malfunction at an inopportune moment
-it doesn’t take a long time to make
-it doesn’t require you to use up your resources
What do you think?