Originally shared by John Carr
A Dungeon World “read magic” move using Logan Knight’s great consequence tables:
When you spend some time studying an arcane text and attempting to decipher the power contained within, roll +Int: 10+, both. 7-9, choose one:
*You successfully translate the magic
*You don’t suffer Librarian’s Lament
On 6-, Tome of Terror.
Really like the general idea of this, tho the random tables aren’t quite to my tastes.