Hey guys, friendly neighbourhood newbie here.
I’ve been thinking up some ideas for this week session, where my group are advancing into some mountains. Having read through the Dungeon World book and the Dungeon World Guide, I’m coming up a bit stumped with one section.
Draw Maps Leave Blanks, Ask Questions and Use Answers and Play to Find Out. I know I kinda do this stuff anyway, but I’m just trying to think about asking my group questions and whether or not I should.
To clarify: The party are travelling to a Temple at the summit of The Humbled Mountains, along the way I thought I would chuck in a few Points of Interest. Taking some advice from the DW Guide I’m not filling them with creatures or traps and am looking to play to find out what happens.
It does mention coming up with 2-3 questions about each place, but not answering them, instead playing to find out what happens.
Am I supposed to be writing these questions (my example below) and asking the players? Or letting these come about when players Discern Realities or Spout Lore?
I suppose I’m asking, how much should I prepare and how much should I ask my players to put in?
Example: Humbled Mountains
Points of Interest: Abandoned Mine/Camp
Why was the mine abandoned?
What was being mined?
What unusual discovery was made?