The Luminary Adept
I know the true name of fire, and the 1000 names of the demons King Suleman bound, and how to compel their service.
I know of a hidden grotto where all your every secret desire can come true for one night of ecstasy. I know the Way to a library filled with uncounted volumes of lore concerning everything that has been, is, and shall ever be. This knowledge makes me a threat.
I know where the bodies of thirteen children rest and the name of the entity who they were sacrificed to keep asleep. I know the face of the creature from who’s wrist the village elder drank before he ordered their executions.
I know what the face of a possessed man looks like, and what he looked like when freed from a demon’s grasp to realize he has eaten his own child and wife. I know how fast a woman capable of changing her shape can snap and kill a caravan of innocents. I know who began killing those courtesans, and what madness overtook him. I know what he looked like as he died, and where he’s buried, he was once my friend.
I know that the world is a thin veneer of reason spread too thin over madness, darkness, and nightmares come to life. I know how to look past that veneer to see true reality. I know I don’t have to look. I know every time I do, no matter what I see. it costs me a little bit, another pinch of what makes me human. I know I am fooling myself, I have to know, I have to look, gods help me.
May the gods help us all.
This is the Second draft of my attempt at a free-form magic casting class that is more reminiscent of Mage, or Ars Magica, than your usual D&D style magic users. It’s still rough in places, but pretty much playable
I have three different versions of the Playbook:
* The one labelled as DW CORE is formatted to work right alongside the core classes in the DW book, it has alignments and races to pick from.
* The one labelled IW and GW COMPATIBLE means that it has Drives and Backgrounds listed to fit in-line with the classes from those games. ( I also have a section for Adept themed Death moves and vehicles, but I haven’t done much there yet.
* The one labelled CUSTOM, is showcasing another idea I’ve been playing with, wherein Backgrounds are expanded to become more like Compendium Classes, and a player would choose one of either their class’ Background CCs, or any other CC their GM approved of.
I have an idea of going back and creating several class-based BCCs for the core DW classes, as well as general ones representing skills or professions that would bring depth to our DW characters!
Link to Folder:
(Feel free to post any comments or criticisms here, I am constantly working and updating as I go.)